Dev Log #5 (The Tower)

wow i’m bad at these

Hey everybody and welcome back to another dev log! So it’s been a while since I’ve updated the blog and I’ve put in a lot of new stuff into the game. Everything from sound effects to new animations and more visual feedback! So let’s get to it shall we?

Wow it’s almost like a real video game! 

So now every boss has a unique attack animation, as well death and hurt animations. I also added some nicer looking UI elements, some graphical filters, a nice font for the in game text, sound effects, and a bunch of other stuff to fit with the theme of the game.

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I’m really happy with how the project is moving along. It’s shaping up pretty closely to the vision I had for the game and I’m so stoked! I still have a lot of work to do in terms of boss battles and gameplay balancing and I’ve currently hit a small bump in development, but I’m sure I’m going to move pass it.

So to keep the blog alive and these updates going, I’m going to hold myself accountable and updated the blog once a week every friday. So look forward to the next blog post coming this friday! See you there and thanks for reading!


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